Our Work Speaks for Us

What followed wasn’t magic so much as permission. People came with things shaped by sorrow and pride. A baker left a recipe she’d hidden from a sister; a teacher left a promise to forget a child’s misstep; a young man left a name he’d loved in secret. Leiko, the child who’d seen the counting shadows, left a question—“Will my father come back?”—and took away an old woman’s laugh, which she wore the next week like an heirloom.

While some players noted that movement across large environments can feel deliberate, the inclusion of a "run" mechanic helps manage the pacing of exploration.

: Hidden costumes and special items are scattered throughout the world, allowing for character personalization that impacts the visual experience. Adult Themes

: The developer has implemented details such as interacting with non-player characters (NPCs) and plans for future updates to include character customization options like hair and skin color changes, along with different outfits. Development Status

: The artist's Patreon or Fanbox pages are the primary locations for high-resolution versions.

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  • Here at Raven Software, we've built a team rooted in respect, collaboration, and a shared focus on what’s best for the game. We prioritize ambition balanced with care, direct communication, and a culture free of egos. By fostering innovation and owning our mistakes, we continually push boundaries to create unforgettable games for our players.

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    Logan Bethke

    Producer

    5

    years

    W Raven

    “The best part about working here isn’t just building incredible games — it’s building them with some of the most talented people I’ve ever met. Every playtest feels like a reminder of why I love what I do.”

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    Raven Software regularly opens it's studio doors to visitors such as local business entrepreneurs, academic staff, elected officials, as well as student groups from all over the country. We offer unique insights into the video game industry — including a look at the broad scope of professions required to create and maintain video games such as Call of Duty.

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    Laura Yang

    Associate VFX Artist

    8

    months

    W Raven

    “What I love most is that Raven is a place where learning never stops. Everyone is so curious and generous... and always eager to share their knowledge to support each other's growth. It's great being part of such an encouraging and enriching environment.”

  • Raven Software is conveniently located a short drive away from downtown Madison, offering easy access to vibrant local restaurants, lively breweries, and amazing concert venues. Beyond city life, Madison provides abundant outdoor adventures with scenic bike trails, beautiful lakes perfect for kayaking, paddleboarding, and boating, and stunning hiking spots, all complemented by a welcoming, community-oriented atmosphere.

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    Justin Negrete

    Lead Mission Designer

    22

    years

    W Raven

    “Collaboration is the cornerstone of any creative endeavor. Here at Raven, we thrive on cross disciplinary collaboration at every stage of the project... because a good idea is a good idea no matter where it comes from.”

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From

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Designing

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define

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Build award-winning games people want to play. Our studio thrives on creativity, collaboration, and bold ideas.

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Social Impact

Raven's Wings is our studio's way of giving back to our local community. We focus on helping children and families by contributing to Community Shares, donating to The Second Harvest Food Bank, organizing blood drives, back to school supply campaigns, and much more.

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